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8 #ifndef INSTRUMENTCHANGE_H_
9 #define INSTRUMENTCHANGE_H_
CAInstrumentChange(int instrument, CANote *note)
Definition: instrumentchange.cpp:21
@ Mark
Definition: muselement.h:37
Represents a note in the score.
Definition: note.h:18
virtual ~CAInstrumentChange()
Definition: instrumentchange.cpp:26
const int instrument()
Definition: instrumentchange.h:24
int _instrument
Definition: instrumentchange.h:28
CAMarkType markType()
Definition: mark.h:45
CAInstrumentChange * clone(CAMusElement *elt=0)
Definition: instrumentchange.cpp:29
An abstract class which represents every music element in the score.
Definition: muselement.h:21
@ InstrumentChange
Definition: mark.h:25
@ Note
Definition: muselement.h:25
void setInstrument(const int instrument)
Definition: instrumentchange.h:25
int compare(CAMusElement *)
Definition: instrumentchange.cpp:33
Marks that depend on other music elements.
Definition: mark.h:15
Instrument change during the score.
Definition: instrumentchange.h:16
CAMusElementType musElementType()
Definition: muselement.h:46