ROL
ROL::ScalarController< Real, Key > Member List

This is the complete list of members for ROL::ScalarController< Real, Key >, including all inherited members.

accept(void)ROL::VectorController< Real, std::vector< Real > >private
allocate(const Vector< Real > &x, const std::vector< Real > &param)ROL::VectorController< Real, std::vector< Real > >
allocate(const Vector< Real > &x, const std::vector< Real > &param, std::map< std::vector< Real >, int > &indices, std::vector< bool > &flags, std::vector< Ptr< Vector< Real >>> &vectors, int &maxIndex) constROL::VectorController< Real, std::vector< Real > >private
constraintUpdate(bool flag=true)ROL::VectorController< Real, std::vector< Real > >
constraintUpdate(UpdateType type)ROL::VectorController< Real, std::vector< Real > >
conUpdated_ROL::VectorController< Real, std::vector< Real > >private
flags_ROL::VectorController< Real, std::vector< Real > >private
flags_temp_ROL::VectorController< Real, std::vector< Real > >private
flags_trial_ROL::VectorController< Real, std::vector< Real > >private
get(Real &x, const Key &param)ROL::ScalarController< Real, Key >
VectorController< Real, std::vector< Real > >::get(const std::vector< Real > &param) constROL::VectorController< Real, std::vector< Real > >
VectorController< Real, std::vector< Real > >::get(Vector< Real > &x, const std::vector< Real > &param)ROL::VectorController< Real, std::vector< Real > >
indices_ROL::VectorController< Real, std::vector< Real > >private
indices_temp_ROL::VectorController< Real, std::vector< Real > >private
indices_trial_ROL::VectorController< Real, std::vector< Real > >private
isComputed(const std::vector< Real > &param) constROL::VectorController< Real, std::vector< Real > >
isComputed(const std::vector< Real > &param, const std::map< std::vector< Real >, int > &indices, const std::vector< bool > &flags) constROL::VectorController< Real, std::vector< Real > >private
isNull(const std::vector< Real > &param) constROL::VectorController< Real, std::vector< Real > >
isNull(const std::vector< Real > &param, const std::map< std::vector< Real >, int > &indices) constROL::VectorController< Real, std::vector< Real > >private
maxIndex_ROL::VectorController< Real, std::vector< Real > >private
maxIndex_temp_ROL::VectorController< Real, std::vector< Real > >private
maxIndex_trial_ROL::VectorController< Real, std::vector< Real > >private
objectiveUpdate(bool flag=true)ROL::VectorController< Real, std::vector< Real > >
objectiveUpdate(UpdateType type)ROL::VectorController< Real, std::vector< Real > >
objUpdated_ROL::VectorController< Real, std::vector< Real > >private
push(VectorController< Real, std::vector< Real > > &to) constROL::VectorController< Real, std::vector< Real > >
reset(bool flag=true)ROL::VectorController< Real, std::vector< Real > >
resetTemp(void)ROL::VectorController< Real, std::vector< Real > >private
resetTrial(void)ROL::VectorController< Real, std::vector< Real > >private
ScalarController(void)ROL::ScalarController< Real, Key >
set(Real x, const Key &param)ROL::ScalarController< Real, Key >
VectorController< Real, std::vector< Real > >::set(const std::vector< Real > &param)ROL::VectorController< Real, std::vector< Real > >
VectorController< Real, std::vector< Real > >::set(const Vector< Real > &x, const std::vector< Real > &param)ROL::VectorController< Real, std::vector< Real > >
temp_ROL::VectorController< Real, std::vector< Real > >private
trial_ROL::VectorController< Real, std::vector< Real > >private
VectorController(void)ROL::VectorController< Real, std::vector< Real > >
vectors_ROL::VectorController< Real, std::vector< Real > >private
vectors_temp_ROL::VectorController< Real, std::vector< Real > >private
vectors_trial_ROL::VectorController< Real, std::vector< Real > >private