| activate(void) | ROL::BoundConstraint< Real > | |
| activateLower(void) | ROL::BoundConstraint< Real > | |
| activateUpper(void) | ROL::BoundConstraint< Real > | |
| BoundConstraint(void) | ROL::BoundConstraint< Real > | |
| BoundConstraint(const Vector< Real > &x) | ROL::BoundConstraint< Real > | |
| computeProjectedGradient(Vector< Real > &g, const Vector< Real > &x) | ROL::BoundConstraint< Real > | |
| computeProjectedStep(Vector< Real > &v, const Vector< Real > &x) | ROL::BoundConstraint< Real > | |
| deactivate(void) | ROL::BoundConstraint< Real > | |
| deactivateLower(void) | ROL::BoundConstraint< Real > | |
| deactivateUpper(void) | ROL::BoundConstraint< Real > | |
| dim_ | ROL::StdBoundConstraint< Real > | private |
| getLowerBound(void) const | ROL::BoundConstraint< Real > | virtual |
| getUpperBound(void) const | ROL::BoundConstraint< Real > | virtual |
| isActivated(void) const | ROL::BoundConstraint< Real > | |
| isFeasible(const Vector< Real > &x) override | ROL::StdBoundConstraint< Real > | virtual |
| isLowerActivated(void) const | ROL::BoundConstraint< Real > | |
| isUpperActivated(void) const | ROL::BoundConstraint< Real > | |
| Lactivated_ | ROL::BoundConstraint< Real > | private |
| lower_ | ROL::BoundConstraint< Real > | protected |
| min_diff_ | ROL::StdBoundConstraint< Real > | private |
| project(Vector< Real > &x) override | ROL::StdBoundConstraint< Real > | virtual |
| projectInterior(Vector< Real > &x) override | ROL::StdBoundConstraint< Real > | virtual |
| pruneActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneLowerActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) override | ROL::StdBoundConstraint< Real > | virtual |
| pruneLowerActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) override | ROL::StdBoundConstraint< Real > | virtual |
| pruneLowerInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneLowerInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneUpperActive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) override | ROL::StdBoundConstraint< Real > | virtual |
| pruneUpperActive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) override | ROL::StdBoundConstraint< Real > | virtual |
| pruneUpperInactive(Vector< Real > &v, const Vector< Real > &x, Real eps=Real(0)) | ROL::BoundConstraint< Real > | |
| pruneUpperInactive(Vector< Real > &v, const Vector< Real > &g, const Vector< Real > &x, Real xeps=Real(0), Real geps=Real(0)) | ROL::BoundConstraint< Real > | |
| scale_ | ROL::StdBoundConstraint< Real > | private |
| StdBoundConstraint(std::vector< Real > &x, bool isLower=false, Real scale=Real(1)) | ROL::StdBoundConstraint< Real > | |
| StdBoundConstraint(std::vector< Real > &l, std::vector< Real > &u, Real scale=Real(1)) | ROL::StdBoundConstraint< Real > | |
| Uactivated_ | ROL::BoundConstraint< Real > | private |
| upper_ | ROL::BoundConstraint< Real > | protected |
| x_lo_ | ROL::StdBoundConstraint< Real > | private |
| x_up_ | ROL::StdBoundConstraint< Real > | private |
| ~BoundConstraint() | ROL::BoundConstraint< Real > | inlinevirtual |