66#include <unordered_set>
77#pragma warning(disable: 4435 5219 5220)
80#pragma GCC diagnostic push
81#pragma GCC diagnostic ignored "-Wpedantic"
85#pragma GCC diagnostic pop
130FXIMPLEMENT_ABSTRACT(
GUISUMOAbstractView, FXGLCanvas, GUISUMOAbstractViewMap, ARRAYNUMBER(GUISUMOAbstractViewMap))
137 FXGLCanvas(p, glVis, share, p,
MID_GLCANVAS, LAYOUT_SIDE_TOP | LAYOUT_FILL_X | LAYOUT_FILL_Y, 0, 0, 0, 0),
139 myGlChildWindowParent(parent),
141 myMouseHotspotX(app.getDefaultCursor()->getHotX()),
142 myMouseHotspotY(app.getDefaultCursor()->getHotY()),
143 myWindowCursorPositionX(getWidth() / 2),
144 myWindowCursorPositionY(getHeight() / 2) {
147 flags |= FLAG_ENABLED;
150 myVisualizationSettings->
gaming = myApp->isGaming();
170 additional.first->removeActiveAddVisualisation(
this, ~0);
223 double xNet = bound.
xmin() + bound.
getWidth() * x / getWidth();
225 double yNet = bound.
ymin() + bound.
getHeight() * (getHeight() - y) / getHeight();
298 if (getWidth() == 0 || getHeight() == 0) {
312 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
313 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
318 glDisable(GL_DITHER);
321 glDisable(GL_LINE_SMOOTH);
398std::vector<GUIGlObject*>
404std::vector<GUIGlObject*>
414 positionBoundary.
add(pos);
415 positionBoundary.
grow(sensitivity);
419 double maxLayer = -std::numeric_limits<double>::max();
420 double minDist = std::numeric_limits<double>::max();
422 for (
const auto& i : ids) {
437 if (layer > maxLayer) {
441 }
else if (layer == maxLayer && dist < minDist) {
455 std::vector<GUIGlID> result;
459 selection.
grow(radius);
463 for (
const auto& i : ids) {
487std::vector<GUIGlObject*>
490 std::vector<GUIGlObject*> result;
494 selection.
grow(radius);
498 for (
const auto& i : ids) {
519 const int NB_HITS_MAX = 1024 * 1024;
521 static GUIGlID hits[NB_HITS_MAX];
522 static GLint nb_hits = 0;
523 glSelectBuffer(NB_HITS_MAX, hits);
536 nb_hits = glRenderMode(GL_RENDER);
540 std::vector<GUIGlID> result;
543 for (
int i = 0; i < nb_hits; ++i) {
546 for (
int j = 0; j < (int)numNames; j++) {
547 result.push_back(*ptr);
557std::vector<GUIGlObject*>
560 size_t internalLanes = 0;
561 for (
const auto&
object : objects) {
562 if ((object->getType() ==
GLO_LANE) && (
object->getMicrosimID().find(
':') != std::string::npos)) {
571 std::vector<GUIGlObject*> filteredObjects;
572 for (
const auto&
object : objects) {
573 if ((object->getType() ==
GLO_LANE) && (
object->getMicrosimID().find(
':') != std::string::npos)) {
576 filteredObjects.push_back(
object);
578 return filteredObjects;
586 if (
object !=
nullptr) {
603 glEnable(GL_DEPTH_TEST);
618 glTranslated(0, 0, .55);
619 glColor3d(0.5, 0.5, 0.5);
623 glVertex2d(xmin, yp);
624 glVertex2d(xmax, yp);
629 glVertex2d(xp, ymin);
630 glVertex2d(xp, ymax);
634 glTranslated(0, 0, -.55);
643 const std::string text(
"10000000000");
645 int pixelSize = (int)
m2p((
double) length);
646 while (pixelSize <= 20) {
649 if (noDigits > (
int)text.length()) {
652 pixelSize = (int)
m2p((
double) length);
656 glMatrixMode(GL_PROJECTION);
659 glMatrixMode(GL_MODELVIEW);
665 glDisable(GL_TEXTURE_2D);
666 glDisable(GL_ALPHA_TEST);
668 glEnable(GL_DEPTH_TEST);
670 glTranslated(0, 0, z);
672 double len = (double) pixelSize / (
double)(getWidth() - 1) * (
double) 2.0;
674 double o = double(15) / double(getHeight());
676 double oo = double(5) / double(getHeight());
679 glVertex2d(-.98, -1. + o);
680 glVertex2d(-.98 + len, -1. + o);
682 glVertex2d(-.98, -1. + o);
683 glVertex2d(-.98, -1. + o2);
685 glVertex2d(-.98 + len, -1. + o);
686 glVertex2d(-.98 + len, -1. + o2);
690 const double fontHeight = 0.1 * 300. / getHeight();
691 const double fontWidth = 0.1 * 300. / getWidth();
699 glMatrixMode(GL_PROJECTION);
701 glMatrixMode(GL_MODELVIEW);
710 std::string key =
"";
735 glMatrixMode(GL_PROJECTION);
738 glMatrixMode(GL_MODELVIEW);
743 glEnable(GL_DEPTH_TEST);
746 glTranslated(0, 0, z);
748 const bool fixed = scheme.
isFixed();
749 const int numColors = (int)scheme.
getColors().size();
754 double textX = left - 0.01;
757 const double top = -0.7;
758 const double bot = 0.9;
759 const double dy = (top - bot) / numColors;
760 const double bot2 = fixed ? bot : bot + dy / 2;
766 textX = right + 0.01;
773 glVertex2d(right, top);
774 glVertex2d(right, bot2);
775 glVertex2d(left, bot2);
776 glVertex2d(left, top);
777 glVertex2d(right, top);
778 glVertex2d(left, top);
779 glVertex2d(right, bot2);
780 glVertex2d(left, bot2);
783 const double fontHeight = 0.20 * 300. / getHeight();
784 const double fontWidth = 0.20 * 300. / getWidth();
786 const int fadeSteps = fixed ? 1 : 10;
787 double colorStep = dy / fadeSteps;
788 for (
int i = 0; i < numColors; i++) {
790 const double topi = top - i * dy;
793 if (i + 1 < numColors) {
801 glVertex2d(left, topi);
802 glVertex2d(right, topi);
803 glVertex2d(right, topi - 5 * colorStep);
804 glVertex2d(left, topi - 5 * colorStep);
808 glVertex2d(right, topi - 10 * colorStep);
809 glVertex2d(left, topi - 10 * colorStep);
812 glVertex2d(right, topi - 5 * colorStep);
813 glVertex2d(left, topi - 5 * colorStep);
817 for (
double j = 0.0; j < fadeSteps; j++) {
820 glVertex2d(left, topi - j * colorStep);
821 glVertex2d(right, topi - j * colorStep);
822 glVertex2d(right, topi - (j + 1) * colorStep);
823 glVertex2d(left, topi - (j + 1) * colorStep);
830 glVertex2d(left, topi);
831 glVertex2d(right, topi);
832 glVertex2d(right, bot2);
833 glVertex2d(left, bot2);
838 std::string name = scheme.
getNames()[i];
841 const double bgShift = 0.0;
842 const double textShift = 0.01;
843 const double textXShift = -0.005;
846 glTranslated(0, 0, 0.1);
848 glVertex2d(textX, topi + fontHeight * bgShift);
849 glVertex2d(textX - textDir * fontWidth * (
double)text.size() / 2.1, topi + fontHeight * bgShift);
850 glVertex2d(textX - textDir * fontWidth * (
double)text.size() / 2.1, topi + fontHeight * (0.8 + bgShift));
851 glVertex2d(textX, topi + fontHeight * (0.8 + bgShift));
853 glTranslated(0, 0, -0.1);
857 std::string name = scheme.
getName();
859 name =
"edgeData (" + key +
")";
861 name =
"edgeParam (" + key +
")";
863 name =
"laneParam (" + key +
")";
865 name =
"param (" + key +
")";
867 name =
"attribute (" + key +
")";
869 name = name.substr(3);
871 const double topN = -0.8;
872 const double bgShift = 0.0;
874 glTranslated(0, 0, 0.1);
876 glVertex2d(textX + textDir * 0.04, topN + fontHeight * bgShift - 0.01);
877 glVertex2d(textX + textDir * 0.04 - textDir * fontWidth * (
double)name.size() / 2.3, topN + fontHeight * bgShift - 0.01);
878 glVertex2d(textX + textDir * 0.04 - textDir * fontWidth * (
double)name.size() / 2.3, topN + fontHeight * (0.8 + bgShift));
879 glVertex2d(textX + textDir * 0.04, topN + fontHeight * (0.8 + bgShift));
881 glTranslated(0, 0, -0.1);
886 glMatrixMode(GL_PROJECTION);
888 glMatrixMode(GL_MODELVIEW);
907 glMatrixMode(GL_PROJECTION);
910 glMatrixMode(GL_MODELVIEW);
913 const double fontHeight = 0.2 * 300. / getHeight();
914 const double fontWidth = 0.2 * 300. / getWidth();
916#ifdef CHECK_ELEMENTCOUNTER
921 glMatrixMode(GL_PROJECTION);
923 glMatrixMode(GL_MODELVIEW);
949 if (o !=
nullptr &&
dynamic_cast<GUIGlObject*
>(o) !=
nullptr) {
952 if (applyZoom && zoomDist < 0) {
1002 FXbool ret = FXGLCanvas::makeCurrent();
1010 glViewport(0, 0, getWidth() - 1, getHeight() - 1);
1084 FXEvent* e = (FXEvent*) ptr;
1086 if ((e->state & CONTROLMASK) != 0) {
1101 if ((e->state & SHIFTMASK) != 0) {
1119 if (e->click_count == 2) {
1120 handle(
this, FXSEL(SEL_DOUBLECLICKED, 0), ptr);
1228 }
else if (!
myPopup->shown()) {
1252std::vector<GUIGlObject*>
1255 std::vector<GUIGlObject*> result;
1258 result.push_back(o);
1270 const bool altKeyPressed = ((ev->state & ALTMASK) != 0);
1274 if (objectsUnderCursor.empty()) {
1279 if (filtered.size() > 1 && (altKeyPressed
1280 || filtered[0]->getClickPriority() == filtered[1]->getClickPriority())) {
1284 myPopup = objectsUnderCursor.front()->getPopUpMenu(*
myApp, *
this);
1295 if (objects.size() > 0) {
1297 if (objects.size() == 1) {
1299 }
else if (filter) {
1301 std::vector<GUIGlObject*> filteredGLObjects;
1303 for (
const auto& glObject : objects) {
1305 if (glObject->getType() == objects.front()->getType()) {
1306 filteredGLObjects.push_back(glObject);
1326 const FXEvent* e = (FXEvent*) ptr;
1329 return myPopup->onKeyPress(o, sel, ptr);
1331 if (e->state & CONTROLMASK) {
1332 if (e->code == FX::KEY_Page_Up) {
1337 }
else if (e->code == FX::KEY_Page_Down) {
1344 FXGLCanvas::onKeyPress(o, sel, ptr);
1354 return myPopup->onKeyRelease(o, sel, ptr);
1356 FXGLCanvas::onKeyRelease(o, sel, ptr);
1365#ifdef DEBUG_SNAPSHOT
1366 std::cout <<
"add snapshot time=" << time <<
" file=" << file <<
"\n";
1369 mySnapshots[time].push_back(std::make_tuple(file, w, h));
1379 std::string errorMessage;
1380 FXString ext = FXPath::extension(destFile.c_str());
1381 const bool useGL2PS = ext ==
"ps" || ext ==
"eps" || ext ==
"pdf" || ext ==
"svg" || ext ==
"tex" || ext ==
"pgf";
1383 const bool useVideo = destFile ==
"" || ext ==
"h264" || ext ==
"hevc" || ext ==
"mp4";
1394 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
1395 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
1398 glEnable(GL_DITHER);
1400 glDisable(GL_DITHER);
1403 glDisable(GL_LINE_SMOOTH);
1409 GLint format = GL2PS_PS;
1412 }
else if (ext ==
"eps") {
1414 }
else if (ext ==
"pdf") {
1416 }
else if (ext ==
"tex") {
1418 }
else if (ext ==
"svg") {
1420 }
else if (ext ==
"pgf") {
1423 return "Could not save '" + destFile +
"'.\n Unrecognized format '" + std::string(ext.text()) +
"'.";
1425 FILE* fp = fopen(destFile.c_str(),
"wb");
1427 return "Could not save '" + destFile +
"'.\n Could not open file for writing";
1430 GLint buffsize = 0, state = GL2PS_OVERFLOW;
1432 glGetIntegerv(GL_VIEWPORT, viewport);
1433 while (state == GL2PS_OVERFLOW) {
1434 buffsize += 1024 * 1024;
1435 gl2psBeginPage(destFile.c_str(),
"sumo-gui; https://sumo.dlr.de", viewport, format, GL2PS_SIMPLE_SORT,
1436 GL2PS_DRAW_BACKGROUND | GL2PS_USE_CURRENT_VIEWPORT,
1437 GL_RGBA, 0, NULL, 0, 0, 0, buffsize, fp,
"out.eps");
1438 glMatrixMode(GL_MODELVIEW);
1440 glDisable(GL_TEXTURE_2D);
1441 glDisable(GL_ALPHA_TEST);
1442 glDisable(GL_BLEND);
1443 glEnable(GL_DEPTH_TEST);
1452 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
1454 const float minB[2] = { (float)viewPort.
xmin(), (float)viewPort.
ymin() };
1455 const float maxB[2] = { (float)viewPort.
xmax(), (float)viewPort.
ymax() };
1457 glEnable(GL_POLYGON_OFFSET_FILL);
1458 glEnable(GL_POLYGON_OFFSET_LINE);
1462 state = gl2psEndPage();
1468 return "Could not save '" + destFile +
"', gl2ps was not enabled at compile time.";
1476 FXMALLOC(&buf, FXColor, getWidth()*getHeight());
1478 glReadBuffer(GL_BACK);
1480 glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid*)buf);
1484 int mwidth = getWidth();
1485 int mheight = getHeight();
1487 FXColor* pbb = buf + mwidth * (mheight - 1);
1498 }
while (paa < pbb);
1504 errorMessage =
"video";
1505 }
catch (std::runtime_error& err) {
1506 errorMessage = err.what();
1511 errorMessage =
"Could not save '" + destFile +
"'.";
1514 errorMessage =
"Could not save '" + destFile +
"'.\n" + e.what();
1518 return errorMessage;
1532#ifdef DEBUG_SNAPSHOT
1533 std::cout <<
"check snapshots time=" << time <<
" registeredTimes=" <<
mySnapshots.size() <<
"\n";
1540 std::vector<std::tuple<std::string, int, int> > files = snapIt->second;
1543 for (
const auto& entry : files) {
1544#ifdef DEBUG_SNAPSHOT
1545 std::cout <<
"make snapshot time=" << time <<
" file=" << file <<
"\n";
1547 const std::string& error =
makeSnapshot(std::get<0>(entry), std::get<1>(entry), std::get<2>(entry));
1548 if (error !=
"" && error !=
"video") {
1556#ifdef DEBUG_SNAPSHOT
1557 std::cout <<
" files=" <<
toString(files) <<
" myApplicationSnapshots=" <<
joinToString(*myApplicationSnapshots,
",") <<
"\n";
1701std::vector<GUISUMOAbstractView::Decal>&
1723 GDALDataset* poDataset = (GDALDataset*)GDALOpen(d.
filename.c_str(), GA_ReadOnly);
1724 if (poDataset == 0) {
1727 const int xSize = poDataset->GetRasterXSize();
1728 const int ySize = poDataset->GetRasterYSize();
1730 if (d.
width <= 0.) {
1731 double adfGeoTransform[6];
1732 if (poDataset->GetGeoTransform(adfGeoTransform) == CE_None) {
1733 Position topLeft(adfGeoTransform[0], adfGeoTransform[3]);
1734 const double horizontalSize = xSize * adfGeoTransform[1];
1735 const double verticalSize = ySize * adfGeoTransform[5];
1736 Position bottomRight(topLeft.
x() + horizontalSize, topLeft.
y() + verticalSize);
1744 d.
width = bottomRight.
x() - topLeft.
x();
1745 d.
height = topLeft.
y() - bottomRight.
y();
1746 d.
centerX = (topLeft.
x() + bottomRight.
x()) / 2;
1747 d.
centerY = (topLeft.
y() + bottomRight.
y()) / 2;
1751 if (d.
width <= 0.) {
1758 const int picSize = xSize * ySize;
1760 if (!FXMALLOC(&result, FXColor, picSize)) {
1764 for (
int j = 0; j < picSize; j++) {
1768 for (
int i = 1; i <= poDataset->GetRasterCount(); i++) {
1769 GDALRasterBand* poBand = poDataset->GetRasterBand(i);
1771 if (poBand->GetColorInterpretation() == GCI_RedBand) {
1773 }
else if (poBand->GetColorInterpretation() == GCI_GreenBand) {
1775 }
else if (poBand->GetColorInterpretation() == GCI_BlueBand) {
1777 }
else if (poBand->GetColorInterpretation() == GCI_AlphaBand) {
1783 assert(xSize == poBand->GetXSize() && ySize == poBand->GetYSize());
1784 if (poBand->RasterIO(GF_Read, 0, 0, xSize, ySize, ((
unsigned char*)result) + shift, xSize, ySize, GDT_Byte, 4, 4 * xSize) == CE_Failure) {
1789 GDALClose(poDataset);
1791 return new FXImage(getApp(), result, IMAGE_OWNED | IMAGE_KEEP | IMAGE_SHMI | IMAGE_SHMP, xSize, ySize);
1804 if (decal.skip2D || decal.filename.empty()) {
1807 if (!decal.initialised) {
1810 if (img ==
nullptr) {
1815 decal.initialised =
true;
1818 WRITE_ERROR(
"Could not load '" + decal.filename +
"'.\n" + e.what());
1819 decal.skip2D =
true;
1823 if (decal.screenRelative) {
1825 glTranslated(center.
x(), center.
y(), decal.layer);
1827 glTranslated(decal.centerX, decal.centerY, decal.layer);
1829 glRotated(decal.rot, 0, 0, 1);
1831 double halfWidth = decal.width / 2.;
1832 double halfHeight = decal.height / 2.;
1833 if (decal.screenRelative) {
1834 halfWidth =
p2m(halfWidth);
1835 halfHeight =
p2m(halfHeight);
1849 myApp->getCursorPosition(x, y, b);
1850 int appX =
myApp->getX();
1851 int popX = x + appX;
1852 int popY = y +
myApp->getY();
1858 const int rootWidth = getApp()->getRootWindow()->getWidth();
1859 const int rootHeight = getApp()->getRootWindow()->getHeight();
1860 if (popX <= rootWidth) {
1861 const int maxX = (appX < 0) ? 0 : rootWidth;
1862 popX =
MIN2(popX, maxX -
myPopup->getWidth() - 10);
1864 popY =
MIN2(popY, rootHeight -
myPopup->getHeight() - 50);
1914 glMatrixMode(GL_PROJECTION);
1919 glOrtho(0, getWidth(), 0, getHeight(), -
GLO_MAX - 1,
GLO_MAX + 1);
1920 glMatrixMode(GL_MODELVIEW);
1922 double scaleX = (double)getWidth() / bound.
getWidth();
1923 double scaleY = (double)getHeight() / bound.
getHeight();
1924 glScaled(scaleX, scaleY, 1);
1925 glTranslated(-bound.
xmin(), -bound.
ymin(), 0);
1966 if (rs.
hideMin && rs.
hideMax && minValue == std::numeric_limits<double>::infinity()) {
1978 if (minValue != std::numeric_limits<double>::infinity()) {
1986 || hasMissingData) {
1990 const double rawRange = maxValue - minValue;
1995 const double rawRange = maxValue - minValue;
1999 const double range = maxValue - minValue;
2001 const int steps = (int)rs.
colors.size() - 1;
2003 const int steps1 = steps / 2;
2004 const int steps2 = steps - steps1;
2007 for (
int i = 1; i < steps1; i++) {
2011 for (
int i = 1; i < steps2; i++) {
2015 for (
int i = 1; i < steps; i++) {
2025 myGLObject(object) {
2027 second.first =
object->getType();
2028 second.second =
object->getMicrosimID();
2033 myGLObject(object) {
2034 first =
object->getType();
2035 second.first =
object->getType();
2036 second.second =
object->getMicrosimID();
@ MID_GLCANVAS
GLCanvas - ID.
@ MID_REACHABILITY
show reachability from a given lane
@ MID_CLOSE_LANE
close lane
@ MID_CURSORDIALOG_FRONT
remove/select/mark front element
@ MID_CLOSE_EDGE
close edge
@ MID_SIMPLE_VIEW_COLORCHANGE
Informs the dialog about a value's change.
@ MID_ADD_REROUTER
add rerouter
GUICompleteSchemeStorage gSchemeStorage
@ MOVEVIEW
move view cursor
#define GUIDesignTextColorBlack
black color (for correct text)
@ GLO_NETWORK
The network - empty.
GUISelectedStorage gSelected
A global holder of selected objects.
FXDEFMAP(GUISUMOAbstractView) GUISUMOAbstractViewMap[]
#define WRITE_WARNINGF(...)
#define WRITE_WARNING(msg)
const double SUMO_const_laneWidth
std::string joinToString(const std::vector< T > &v, const T_BETWEEN &between, std::streamsize accuracy=gPrecision)
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
#define TLC(context, string)
A class that stores a 2D geometrical boundary.
Position getCenter() const
Returns the center of the boundary.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
double getHeight() const
Returns the height of the boundary (y-axis)
double getWidth() const
Returns the width of the boudary (x-axis)
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static void resetVertexCounter()
reset vertex counter
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
static void pushName(unsigned int name)
push Name
static void checkCounterMatrix()
check counter matrix (for debug purposes)
static void popMatrix()
pop matrix
static int getMatrixCounter()
get matrix counter
static void checkCounterName()
check counter name (for debug purposes)
static void popName()
pop Name
static void pushMatrix()
push matrix
static void setGL2PS(bool active=true)
set GL2PS
static int getVertexCounter()
get vertex counter
static void drawText(const std::string &text, const Position &pos, const double layer, const double size, const RGBColor &col=RGBColor::BLACK, const double angle=0, const int align=0, double width=-1)
static void resetMatrixCounter()
reset matrix counter
GUIVisualizationSettings & getDefault()
Returns the default scheme.
void saveViewport(const double x, const double y, const double z, const double rot)
Makes the given viewport the default.
const std::vector< GUISUMOAbstractView::Decal > & getDecals()
Returns the default decals.
void setDefault(const std::string &name)
Makes the scheme with the given name the default.
void saveDecals(const std::vector< GUISUMOAbstractView::Decal > &decals)
Makes the given decals the default.
void setViewport(GUISUMOAbstractView *view)
Sets the default viewport.
Dialog for edit rerouter intervals.
static FXCursor * getCursor(GUICursor which)
returns a cursor previously defined in the enum GUICursor
A dialog to change the viewport.
void setOldValues(const Position &lookFrom, const Position &lookAt, double rotation)
Resets old values.
bool haveGrabbed() const
Returns the information whether one of the spin dialers is grabbed.
void setValues(double zoom, double xoff, double yoff, double rotation)
Sets the given values into the dialog.
void show()
overload show function to focus always in OK Button
The dialog to change the view (gui) settings.
void show()
show view settings dialog
void setCurrent(GUIVisualizationSettings *settings)
Sets current settings (called if reopened)
MFXComboBoxIcon * getColoringSchemesCombo()
return combobox with the current coloring schemes (standard, fastest standard, real world....
GUIMainWindow * getGUIMainWindowParent()
Returns the GUIMainWindow parent.
static const double INVALID_PRIORITY
static const GUIGlID INVALID_ID
virtual double getClickPriority() const
Returns the priority of receiving mouse clicks.
virtual Boundary getCenteringBoundary() const =0
GUIGlObjectType getType() const
Returns the type of the object as coded in GUIGlObjectType.
virtual Position getCenter() const
GUIGlID getGlID() const
Returns the numerical id of the object.
virtual GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)=0
Returns an own popup-menu.
void unblockObject(GUIGlID id)
Marks an object as unblocked.
GUIGlObject * getNetObject() const
Returns the network object.
GUIGlObject * getObjectBlocking(GUIGlID id) const
Returns the object from the container locking it.
static GUIGlObjectStorage gIDStorage
A single static instance of this class.
Representation of a lane in the micro simulation (gui-version)
MFXStaticToolTip * getStaticTooltipView() const
get static toolTip for view
virtual double getDelay() const
Returns the delay (should be overwritten by subclasses if applicable)
FXLabel * getGeoLabel()
get geo label
bool isGaming() const
return whether the gui is in gaming mode
virtual void setBreakpoints(const std::vector< SUMOTime > &)
Sets the breakpoints of the parent application.
FXLabel * getTestLabel()
get test label
virtual void setStatusBarText(const std::string &)
get status bar text (can be implemented in children)
virtual void setDelay(double)
Sets the delay of the parent application.
FXLabel * getCartesianLabel()
get cartesian label
FXHorizontalFrame * getTestFrame()
get test frame
virtual void setViewportFrom(double xPos, double yPos, double zPos)=0
Alternative method for setting the viewport.
virtual long onKeyPress(void *data)
called when user press a key
virtual void setRotation(double rotation)=0
Sets the rotation.
virtual void onRightBtnPress(void *data)
called when user press right button
virtual void centerTo(const Position &pos, double radius, bool applyZoom=true)=0
Centers the view to the given position, setting it to a size that covers the radius....
virtual double getRotation() const =0
Returns the rotation of the canvas stored in this changer.
virtual bool onLeftBtnRelease(void *data)
called when user releases left button
virtual double getZoom() const =0
Returns the zoom factor computed stored in this changer.
virtual void onLeftBtnPress(void *data)
mouse functions
virtual bool onMiddleBtnRelease(void *data)
called when user releases middle button
virtual double getXPos() const =0
Returns the x-offset of the field to show stored in this changer.
virtual double getYPos() const =0
Returns the y-offset of the field to show stored in this changer.
virtual void onMiddleBtnPress(void *data)
called when user press middle button
virtual long onKeyRelease(void *data)
called when user releases a key
virtual void onMouseMove(void *data)
called when user moves mouse
virtual double getZPos() const =0
Returns the camera height corresponding to the current zoom factor.
virtual void onMouseWheel(void *data)
called when user changes mouse wheel
virtual bool onRightBtnRelease(void *data)
called when user releases right button
Boundary getViewport(bool fixRatio=true)
get viewport
virtual void setViewport(double zoom, double xPos, double yPos)=0
Sets the viewport Used for: Adapting a new viewport.
const std::vector< double > & getThresholds() const
const std::vector< std::string > & getNames() const
const std::string & getName() const
const std::vector< T > & getColors() const
int addColor(const T &color, const double threshold, const std::string &name="")
MFXComboBoxIcon * getColoringSchemesCombo()
get coloring schemes combo
bool myAmInitialised
Internal information whether doInit() was called.
Position snapToActiveGrid(const Position &pos, bool snapXY=true) const
Returns a position that is mapped to the closest grid point if the grid is active.
std::vector< GUIGlObject * > myCurrentObjectsDialog
vector with current objects dialog
std::string makeSnapshot(const std::string &destFile, const int w=-1, const int h=-1)
Takes a snapshots and writes it into the given file.
void updateToolTip()
A method that updates the tooltip.
void addDecals(const std::vector< Decal > &decals)
add decals
virtual void checkSnapshots()
Checks whether it is time for a snapshot.
void showViewschemeEditor()
show viewsscheme editor
static const double SENSITIVITY
virtual long onLeftBtnRelease(FXObject *, FXSelector, void *)
void displayLegend()
Draws a line with ticks, and the length information.
virtual long onVisualizationChange(FXObject *, FXSelector, void *)
hook to react on change in visualization settings
std::vector< GUIGlObject * > getGUIGlObjectsUnderCursor()
returns the GUIGlObject under the cursor using GL_SELECT (including overlapped objects)
long myFrameDrawTime
counter for measuring rendering time
void replacePopup(GUIGLObjectPopupMenu *popUp)
replace PopUp
std::vector< GUIGlID > getObjectsAtPosition(Position pos, double radius)
returns the ids of the object at position within the given (rectangular) radius using GL_SELECT
const SUMORTree * myGrid
The visualization speed-up.
void openObjectDialog(const std::vector< GUIGlObject * > &objects, const bool filter=true)
open object dialog for the given object
virtual void saveFrame(const std::string &destFile, FXColor *buf)
Adds a frame to a video snapshot which will be initialized if necessary.
virtual void recenterView()
recenters the view
virtual SUMOTime getCurrentTimeStep() const
get the current simulation time
void paintGLGrid() const
paints a grid
FXbool makeCurrent()
A reimplementation due to some internal reasons.
int myMouseHotspotX
Offset to the mouse-hotspot from the mouse position.
GUIMainWindow * getMainWindow() const
get main window
bool isInEditMode()
returns true, if the edit button was pressed
void buildMinMaxRainbow(const GUIVisualizationSettings &s, GUIColorScheme &scheme, const GUIVisualizationRainbowSettings &rs, double minValue, double maxValue, bool hasMissingData)
helper function for buildColorRainbow
virtual long onMiddleBtnRelease(FXObject *, FXSelector, void *)
virtual long onMouseMove(FXObject *, FXSelector, void *)
bool myPanning
Panning flag.
bool isAdditionalGLVisualisationEnabled(GUIGlObject *const which) const
Check if an object is added in the additional GL visualitation.
FXMutex myDecalsLockMutex
The mutex to use before accessing the decals list in order to avoid thread conflicts.
FXCondition mySnapshotCondition
the semaphore when waiting for snapshots to finish
virtual GUIGlID getToolTipID()
returns the id of object under cursor to show their tooltip
Position myPopupPosition
The current popup-menu position.
virtual void doInit()
doInit
FXint myWindowCursorPositionY
std::vector< GUIGlObject * > filterContextObjects(const std::vector< GUIGlObject * > &objects)
filter out duplicate and forbidden objects
GUIGlID getObjectUnderCursor(double sensitivity=SENSITIVITY)
returns the id of the front object under the cursor using GL_SELECT
virtual long onCmdCloseEdge(FXObject *, FXSelector, void *)
virtual int doPaintGL(int, const Boundary &)
paint GL
virtual void showViewportEditor()
show viewport editor
const GUIVisualizationSettings & getVisualisationSettings() const
get visualization settings (read only)
void setDelay(double delay)
Sets the delay of the parent application.
Boundary getVisibleBoundary() const
get visible boundary
Position screenPos2NetPos(int x, int y) const
Translate screen position to network position.
void addSnapshot(SUMOTime time, const std::string &file, const int w=-1, const int h=-1)
Sets the snapshot time to file map.
GUIPerspectiveChanger & getChanger() const
get changer
virtual void centerTo(GUIGlID id, bool applyZoom, double zoomDist=20)
centers to the chosen artifact
GUIMainWindow * myApp
The application.
GUIDialog_EditViewport * getViewportEditor()
get the viewport and create it on first access
virtual void zoom2Pos(Position &camera, Position &lookAt, double zoom)
zoom interface for 3D view
GUIGlID getObjectAtPosition(Position pos, double sensitivity=SENSITIVITY)
returns the id of the object at position using GL_SELECT
std::vector< GUIGlID > getObjectsInBoundary(Boundary bound)
returns the ids of all objects in the given boundary
virtual long onCmdCloseLane(FXObject *, FXSelector, void *)
interaction with the simulation
void drawFPS()
Draws frames-per-second indicator.
virtual long onMouseWheel(FXObject *, FXSelector, void *)
double getGridWidth() const
get grid width
std::vector< Decal > & getDecals()
The list of decals to show.
bool removeAdditionalGLVisualisation(GUIGlObject *const which)
Removes an object from the list of objects that show additional things.
GUIGlChildWindow * myGlChildWindowParent
The parent window.
GUIGlChildWindow * getGUIGlChildWindow()
get GUIGlChildWindow
double getDelay() const
Returns the delay of the parent application.
virtual void updatePositionInformationLabel() const
update position information labels
std::vector< GUIGlObject * > getGUIGlObjectsAtPosition(Position pos, double radius)
returns the GUIGlObjects at position within the given (rectangular) radius using GL_SELECT
virtual long onLeftBtnPress(FXObject *, FXSelector, void *)
virtual void setViewportFromToRot(const Position &lookFrom, const Position &lookAt, double rotation)
applies the given viewport settings
double p2m(double pixel) const
pixels-to-meters conversion method
std::vector< Decal > myDecals
The list of decals to show.
const Position & getPopupPosition() const
get position of current popup
double m2p(double meter) const
meter-to-pixels conversion method
virtual GUILane * getLaneUnderCursor()
returns the GUILane at cursor position (implementation depends on view)
virtual void openObjectDialogAtCursor(const FXEvent *ev)
open object dialog at the cursor position
virtual void onGamingClick(Position)
on gaming click
bool myInEditMode
Information whether too-tip informations shall be generated.
GUIVisualizationSettings * editVisualisationSettings() const
edit visualization settings (allow modify VisualizationSetings, use carefully)
GUIVisualizationSettings * myVisualizationSettings
visualization settings
void destroyPopup()
destroys the popup
Position getWindowCursorPosition() const
return windows cursor position
virtual long onKeyPress(FXObject *o, FXSelector sel, void *data)
keyboard functions
GUIDialog_EditViewport * myGUIDialogEditViewport
viewport chooser
void displayColorLegend(const GUIColorScheme &scheme, bool leftSide, const std::string &key)
Draws a legend for the given scheme.
virtual long onMiddleBtnPress(FXObject *, FXSelector, void *)
void paintGL()
FOX needs this.
virtual void stopTrack()
stop track
virtual Position getPositionInformation() const
Returns the cursor's x/y position within the network.
std::vector< GUIGlObject * > getGUIGlObjectsUnderSnappedCursor()
returns the GUIGlObject under the gripped cursor using GL_SELECT (including overlapped objects)
bool showToolTipFor(const GUIGlID idToolTip)
invokes the tooltip for the given object
virtual long onKeyRelease(FXObject *o, FXSelector sel, void *data)
GUIDialog_ViewSettings * myGUIDialogViewSettings
Visualization changer.
virtual void onGamingRightClick(Position)
void setWindowCursorPosition(FXint x, FXint y)
Returns the gl-id of the object under the given coordinates.
double getFPS() const
retrieve FPS
virtual long onCmdShowReachability(FXObject *, FXSelector, void *)
highlight edges according to reachability
std::map< GUIGlObject *, int > myAdditionallyDrawn
List of objects for which GUIGlObject::drawGLAdditional is called.
void drawDecals()
Draws the stored decals.
std::vector< GUIGlID > getObjectsUnderCursor()
returns the id of the objects under the cursor using GL_SELECT (including overlapped objects)
Boundary applyGLTransform(bool fixRatio=true)
applies gl-transformations to fit the Boundary given by myChanger onto the canvas....
virtual void updateViewportValues()
update the viewport chooser with the current view values
FXImage * checkGDALImage(Decal &d)
check whether we can read image data or position with gdal
double getGridHeight() const
get grid height
virtual void startTrack(int)
star track
virtual long onDoubleClicked(FXObject *, FXSelector, void *)
FXMutex & getDecalsLockMutex()
The mutex to use before accessing the decals list in order to avoid thread conflicts.
virtual bool is3DView() const
return whether this is a 3D view
void displayLegends()
Draws the configured legends.
FXMutex mySnapshotsMutex
The mutex to use before accessing the decals list in order to avoid thread conflicts.
virtual long onMouseLeft(FXObject *, FXSelector, void *)
virtual long onRightBtnRelease(FXObject *, FXSelector, void *)
FXint myWindowCursorPositionX
Position of the cursor relative to the window.
GUIPerspectiveChanger * myChanger
The perspective changer.
GUIGLObjectPopupMenu * myPopup
The current popup-menu.
virtual void copyViewportTo(GUISUMOAbstractView *view)
copy the viewport to the given view
void setBreakpoints(const std::vector< SUMOTime > &breakpoints)
Sets the breakpoints of the parent application.
void waitForSnapshots(const SUMOTime snapshotTime)
bool addAdditionalGLVisualisation(GUIGlObject *const which)
Adds an object to call its additional visualisation method.
virtual bool setColorScheme(const std::string &)
set color scheme
GUIGLObjectPopupMenu * getPopup() const
ge the current popup-menu
virtual long onCmdAddRerouter(FXObject *, FXSelector, void *)
std::vector< GUIGlObject * > filterInternalLanes(const std::vector< GUIGlObject * > &objects) const
filter internal lanes in Objects under cursor
virtual long onPaint(FXObject *, FXSelector, void *)
virtual long onRightBtnPress(FXObject *, FXSelector, void *)
virtual ~GUISUMOAbstractView()
destructor
virtual long onConfigure(FXObject *, FXSelector, void *)
mouse functions
std::map< SUMOTime, std::vector< std::tuple< std::string, int, int > > > mySnapshots
Snapshots.
void remove(GUIDialog_EditViewport *)
remove viewport
virtual GUIGlID getTrackedID() const
get tracked id
void openPopupDialog()
open popup dialog
void toggleSelection(GUIGlID id)
Toggles selection of an object.
static void drawTexturedBox(int which, double size)
Draws a named texture as a box with the given size.
static GUIGlID add(FXImage *i)
Adds a texture to use.
static int getMaxTextureSize()
return maximum number of pixels in x and y direction
Stores the information about how to visualize structures.
RGBColor backgroundColor
The background color to use.
static const std::string SCHEME_NAME_DATA_ATTRIBUTE_NUMERICAL
static const double MISSING_DATA
static const std::string SCHEME_NAME_EDGEDATA_NUMERICAL
bool dither
Information whether dithering shall be enabled.
GUIColorer vehicleColorer
The vehicle colorer.
bool drawForRectangleSelection
whether drawing is performed for the purpose of selecting objects using a rectangle
GUIVisualizationSizeSettings addSize
std::string name
The name of this setting.
bool drawJunctionShape
whether the shape of the junction should be drawn
std::string edgeData
key for coloring by edgeData
bool gaming
whether the application is in gaming mode or not
static const std::string SCHEME_NAME_LANE_PARAM_NUMERICAL
bool fps
Information whether frames-per-second should be drawn.
std::string vehicleParam
key for coloring by vehicle parameter
bool showGrid
Information whether a grid shall be shown.
bool showVehicleColorLegend
Information whether the vehicle color legend shall be drawn.
double scale
information about a lane's width (temporary, used for a single view)
GUIColorScheme & getLaneEdgeScheme()
Returns the current lane (edge) coloring scheme.
static RGBColor COL_MISSING_DATA
bool showSizeLegend
Information whether the size legend shall be drawn.
double gridXSize
Information about the grid spacings.
bool showColorLegend
Information whether the edge color legend shall be drawn.
static const std::string SCHEME_NAME_EDGE_PARAM_NUMERICAL
scheme names
static const std::string SCHEME_NAME_PARAM_NUMERICAL
std::string edgeParam
key for coloring by edge parameter
double angle
The current view rotation angle.
const Position getOffset() const
Returns the network offset.
static const GeoConvHelper & getFinal()
the coordinate transformation for writing the location element and for tracking the original coordina...
void cartesian2geo(Position &cartesian) const
Converts the given cartesian (shifted) position to its geo (lat/long) representation.
static FXImage * loadImage(FXApp *a, const std::string &file)
static FXbool scalePower2(FXImage *image, int maxSize=(2<< 29))
static FXbool saveImage(const std::string &file, int width, int height, FXColor *data)
static void sleep(long ms)
static OptionsCont & getOptions()
Retrieves the options.
A point in 2D or 3D with translation and scaling methods.
void setx(double x)
set position x
void set(double x, double y)
set positions x and y
static const Position INVALID
used to indicate that a position is valid
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
double x() const
Returns the x-position.
void setz(double z)
set position z
Position rotateAround2D(double rad, const Position &origin)
rotate this position by rad around origin and return the result
double z() const
Returns the z-position.
void sety(double y)
set position y
double y() const
Returns the y-position.
static RGBColor interpolate(const RGBColor &minColor, const RGBColor &maxColor, double weight)
Interpolates between two colors.
static const RGBColor WHITE
unsigned char red() const
Returns the red-amount of the color.
unsigned char alpha() const
Returns the alpha-amount of the color.
unsigned char green() const
Returns the green-amount of the color.
unsigned char blue() const
Returns the blue-amount of the color.
static const RGBColor BLACK
static const RGBColor RED
named colors
A RT-tree for efficient storing of SUMO's GL-objects.
virtual int Search(const float a_min[2], const float a_max[2], const GUIVisualizationSettings &c) const
Find all within search rectangle.
static bool startsWith(const std::string &str, const std::string prefix)
Checks whether a given string starts with the prefix.
static long getCurrentMillis()
Returns the current time in milliseconds.
#define UNUSED_PARAMETER(x)
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
comparator for resolving clicks
A decal (an image) that can be shown.
double centerX
The center of the image in x-direction (net coordinates, in m)
double height
The height of the image (net coordinates in y-direction, in m)
double width
The width of the image (net coordinates in x-direction, in m)
double centerY
The center of the image in y-direction (net coordinates, in m)
std::string filename
The path to the file the image is located at.
GUIGlObject * getGLObject() const
get GLObject
LayerObject(double layer, GUIGlObject *object)
constructor for shapes
bool hideMax
whether data above threshold should not be colored
bool setNeutral
whether the scale should be centered at a specific value
bool fixRange
whether the color scale should be fixed to the given min/max values
double minThreshold
threshold below which value should not be colored
std::vector< RGBColor > colors
color steps for the rainbow;
bool hideMin
whether data below threshold should not be colored
double neutralThreshold
neutral point of scale
double maxThreshold
threshold above which value should not be colored
double getExaggeration(const GUIVisualizationSettings &s, const GUIGlObject *o, double factor=20) const
return the drawing size including exaggeration and constantSize values